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[Spells] Visual bug after interrupting. #1560
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This one is really bugging me! |
I have no this bug on my server, but i can not find my fix :) trying.... :) |
error somewhere in spell.cpp i'm shure! tested! |
Found! Bug is HERE: void Spell::SendInterrupted(uint8 result)
} Should be data << m_caster->GetPackGUID(); |
Freakin' amazing @PadreWoW |
Revision: 3797+
Operating system: Win 8.1 x64
Current behavior:
When you interrupting a target spell by any cause (kick,stun,fear etc.). Visual part of a spell doesn't disappear. So,on client side it looks,like creature is still casting,even after spell interrupting.
Expected behavior:
Visual part of a spell must not shown,when creature don't cast.
Steps to reproduce the problem:
A little video appliaction to issue:
YouTube.com Link
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