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fix(particle): fix particle material depth bug
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fix particle material depth bug
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ZenderJK committed Aug 13, 2023
1 parent 5111699 commit f3f1b20
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions packages/particle/material/ParticleMaterial.ts
Original file line number Diff line number Diff line change
Expand Up @@ -25,10 +25,12 @@ export class ParticleMaterial extends Material {
shaderState.acceptGI = false;
shaderState.useLight = false;
shaderState.castShadow = false;
shaderState.depthWriteEnabled = true;

// default value
this.baseMap = Engine3D.res.whiteTexture;
this.blendMode = BlendMode.ADD;
this.defaultPass.shaderState.renderOrder = 3001;
this.defaultPass.shaderState.transparent = true;
this.defaultPass.shaderState.depthWriteEnabled = false;
this.defaultPass.shaderState.depthCompare = GPUCompareFunction.less;
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