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feat: add graphic bath mesh #319

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merged 60 commits into from
Oct 31, 2023

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X-OldGentleMan
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add graphic bath mesh
opt material framework
opt shader framework
fix pointlight shadow
fix no post resize canvas
add loader setting
fix lost GI pass.
add metahuman skin component clone
add navigation mesh path finder.

ZenderJK and others added 30 commits September 22, 2023 21:19
add new prefab data load and parser
add prefab component
add prefab morph animation
close sample prefab debug
add blend shape anim
add animtor split blendShape and skeleton anim
fix animator
add skeleton setting
Add feature of new Bloom Post.
add BitMap
add OrderMap
new Bloom Post
res error
fix skeleton world position
fix apath components
fix value parser to comdata
open graphic used in normal render
fix graphic update
fix prefab node name
Replace old Bloom.
fix blendShape
add new material shader
add LitSSSShader
adapt Navi3DConst value
NaN error
@X-OldGentleMan X-OldGentleMan added the feature New feature or request label Oct 28, 2023
@X-OldGentleMan X-OldGentleMan added this to the 0.7 milestone Oct 28, 2023
@X-OldGentleMan X-OldGentleMan merged commit 7df4f95 into Orillusion:dev Oct 31, 2023
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@lslzl3000 lslzl3000 mentioned this pull request Nov 1, 2023
lslzl3000 added a commit that referenced this pull request Nov 14, 2023
# [0.7.0](v0.6.9...v0.7.0) (2023-11-01)


### Bug Fixes

* Character loss during text layout. ([#317](#317)) ([8ad7169](8ad7169))
* fix gltf sample ([#321](#321)) ([4ca35b5](4ca35b5))
* **particle:** add get baseMap ([e59bd9f](e59bd9f))


### Features

* add graphic bath mesh ([#319](#319)) ([7df4f95](7df4f95))
* **audio:** move audio to @orillusion/media-extension ([166d286](166d286))
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4 participants