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feat: Renderer of Shape3D #360
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fix gltf sample fix emissive color
fix image material fix chromaKey material
fix grass sample
fix resize
fix canvas resize change gpu attachments texture
fix resize events
fix sample grass
fix post sample resize bug
Fix csm shadow.
add sample
…an/orillusion into dev-0.71-GraphicTri
Cancel automatic resizing of rendertexture in GI
add graphic ribbon
…an/orillusion into dev-0.71-GraphicTri
Fix wrong offset for bloom.
…usion into dev-0.71-GraphicTri
Reduce texture sample times in GI lightingPass.
fix: texture Count Exceeded the maximum limit of 7
Move GodRay setting from post file to engine setting.
Get param from setting.
add new graphic face
Seperate line and fill area of shape3d.
…and ellipses Implement the startAngle and endAngle capabilities for circles and ellipses
Add Path3D API.
Error of moveTo api.
Implement a 3D path renderer
Add annotation.
commit 68e6f56 Author: ShuangLiu <liu.shuang@huasheng.io> Date: Thu Jan 11 16:22:25 2024 +0800
# Conflicts: # packages/effect/grass/shader/GrassBaseShader.ts # packages/effect/grass/shader/GrassVertexAttributeShader.ts # samples/utils/GUIUtil.ts # src/assets/shader/core/common/GlobalUniform.ts # src/assets/shader/core/struct/FragmentVarying.ts # src/assets/shader/core/struct/VertexAttributeIndexShader.ts # src/assets/shader/core/struct/VertexAttributes.ts # src/assets/shader/graphic/Graphic3DShader.ts # src/assets/shader/materials/program/ShadowMapping_frag.ts # src/assets/shader/quad/Quad_shader.ts # src/gfx/graphics/webGpu/core/bindGroups/GlobalUniformGroup.ts # src/gfx/renderJob/passRenderer/graphic/new/Graphic3DFaceRenderer.ts # src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMesh.ts # src/gfx/renderJob/passRenderer/graphic/new/Graphic3DMeshRenderer.ts # src/gfx/renderJob/passRenderer/graphic/new/Graphic3DRibbonRenderer.ts # src/index.ts
Add annotation.
Set isClosed for Path2D and Path3D to always be false
Remove some samples.
Update import path.
Auto bind location block.
Enable Shape3D to support FillRotation
Codeboy-cn
approved these changes
Jan 25, 2024
Delete some samples.
Simplify the calculation of the orientation of each line segment.
X-OldGentleMan
approved these changes
Jan 26, 2024
Merged
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feat: Renderer of Shape3D