Skip to content

Xianxia_0.7a

Compare
Choose a tag to compare
@Ormael7 Ormael7 released this 09 Jul 12:18
· 3536 commits to master since this release

Changes
-Amount of soulforce used to sate hunger changed to 5:1 ratio.
-Triple Thrust and Draco Sweep soul skills costs halfed.
-Monsters max HP adjusted to grow more the higher Tou stat they got (so mostly mid and endgame ones are affected in noticable way)
-Monsters base attack dmg increased (using the same formula as PC base attack now). In most cases up to 50% more dmg increase.
-Mantis special Omni Slash changed to Multi Slash and it dmg nerfed.
-Lizan-morph PC's getting +10 tou bonus instead of +10 int. Goblin PC getting +20 to max int when goblin score 4 or higher.
-Nerfed slight bonuses from perks Job: Munchkin and Job: Brawler while slight buffed perk Job: Enchanter.
-All weapons and armors across the game got their priced standarised (aside few exception).
Additions
-New soul cultivation stage: Soul Sprite
-New option to use soulforce: repressing build up lust - exchange ratio 2:1.
-Salamander TF can change PC skin from any non-human type into human type.
-Three new monster perks: Fire Nature, Ice Nature and Gigant-type enemy (their effects I think are quite obvious due to it names)
Bug fixing
-Removed issue for horse-morphs/unicorns/alicorns that have taur or naga lower body that was causing them to not retain bonus stats from those 3 race scores.
-Temporaly till it's fixed disabled option to start Urta Quest.