v3.0.1
This version sets the minimum unity version supported as 2021.3. It probably still works in 2020.3, but I'm not using that version anymore, so I can't support it. Furthermore, I may start using c#9 features soon, which will make this package definitively incompatible with 2020.3.
Breaking Changes
-
EditableLabel's internal implementation has changed. It previously used a single TextField to display the text, even when non-editable. Now it uses a Label when non-editable, and replaces it with a TextField when editable. This may affect people doing complex custom styling, and people querying for EditableLabel's internals.
-
Fix ArrayPropertyField.headerLabelUssClasName typo by renaming it to ArrayPropertyField.headerLabelUssClassName.
-
Remove UIToolkitExtensions.AddDelayed. We recommend using the new BindingStopper instead when including fields that are bound to different Objects.
Other Changes
-
Add PropertyContainer.
-
Add TabbedView.
-
Add BindingStopper.
-
Lots of Documentation improvements.
-
Remove UXML support when REMOVE_UXML_FACTORIES is defined. See https://artehacker.com/UITKEditorAid/manual_pages/embedding_this_package.html at the end for more info.
-
Some style polishing.
-
Apply specific theme classes with EditorResources.ApplyCurrentTheme.
-
Add some extension methods to set multiple style properties in one go.
-
Add GetBoundSerializedProperty extension method to get a SerializedProperty from a bound field.
-
Add GetLabelElement extension method to get the label element from a PropertyField.
-
Add a USS class for empty ListControls (the parent class of our list elements).
-
Add optional support for selection in ListControl.
-
Add optional remove button in ArrayPropertyField's footer that removes the selected item.
-
Add withSeparatorsUSSClassName and headerContentUssClassName to ArrayPropertyField.
-
Fix changing emptyTextMessage in lists not working.
-
Fix changing ArrayPropertyField.showSeparators not working.
-
Add Help button to ListOfInspectors headers. It also shows a tooltip if available.
-
Show the class name in ListOfInspectors headers when the Object's name is empty.
-
Add UI for Objects with an invalid script in ListOfInspectors.
-
Use BindingStopper inside ListOfInspectors to remove the need of adding it to the UI with a delay.
-
Add emptyTextLabel as a placeholder text to EditableLabel.
-
Remove update delay from ManagedReferenceField. This lets it act before Unity, which prevents some Unity bugs.
-
Fix ManagedReferenceField overwritting EditorApplication.delayCall.