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A Dead By Daylight unlocker for Skins, Characters, Perks & Items - Works for (Steam) / Epic Games Store / Microsoft Store

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OssieFromDK/DeadByDaylight-Unlocker

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C# LOL Windows x64 License Issues Total downloads Discord KoFi

Ossie's Dead By Daylight Unlocker (Fortnite Burger)

Check out the new website at https://fortniteburger.vip

FortniteBurger1920

I made a discord, feel free to join here. It includes some basic FAQ and status stuff, also a ticket system if you need help or have questions directly for me or about the project. Come hang out :D

Join the Discord

Maintaining

This project is only maintained by me, and I will update it whenever I have the time, for market files, you can refer to section below to update manually or submit a pull request for updated market files if they are not up to date.

Fortnite Burger is an Dead by Daylight unlocker, that can unlock characters/DLC, skins, items & perks.

  • Unlock all characters for both killer and survivor
  • Unlock all skins for all characters (they are also visible to others)
  • Unlock all perks for all characters for both killer and survivor
  • Unlink cosmetic sets to break full cosmetic sets
  • Unlock all items and add-ons for both killer and survivor
  • Choose between different profiles and choose your own items and character prestige amount
  • Works for Steam (Pak Bypass needed), Epic Games & Microsoft Store
  • Integrated mod browser, to easily download and configure mods like FOV, Killer Revealer and more

Building

  1. Clone the source with git clone --recursive https://github.com/OssieFromDK/DeadByDaylight-Unlocker.git
  2. Add your pakbypass to the /Resources folder. The filename must be specifically PakBypass.exe
  3. Open the solution in VS22
  4. Right click the project in the solution explorer (https://i.imgur.com/7Fmne59.png)
  5. Press the Publish button and a new page should open
  6. The project comes with a publish profile, so this should be done automatically, but the settings need to be like this if not: (https://i.imgur.com/Grrf1JP.png)
  7. The project will build into a single file which can be found in: \bin\Release\net6.0-windows\publish
  8. If you want to use the cookie grabber for Steam, you will need to copy the files from \Assemblies into the final destination folder

Steam users & Epic Games users that wanna use mods

You need to have access to a pak bypass, the one I usually use is the one from the Illegal Modding Discord
The project is build around this pak bypass, so I will not guarantee that other pak bypasses will work at all.

Usage

  1. Compile source or download a compiled version.
  2. Open the FortniteBurger.exe file.
    • Administrator is needed for the pakbypass to work.
  3. Change the platform to the one your using under settings.
  4. Choose which profile to use, and whether to spoof currencies & level.
  5. Go to home page and press launch and the game should automatically begin launching.

Updating Market Files

Right now, the market files are downloaded from this github, I will try to update them, if not, make a PR with the updated files and I will accept it, you can also remove the files being auto downloaded like this:

  1. Go to file \Classes\Settings.cs
  2. Go to line 30 and delete it, it should look like this: DownloadSettings();, simply just remove this line, and it will not auto download anymore.

You then, need to update the market files manually, the market files are stored at AppData\Local\FortniteBurger\Configs\Profiles, but the file names are changed, the changes are as following based on the market updater from Olympushub.xyz:
GetAll.json -> Profile.json
Market.json -> SkinsWithItems.json
MarketDlcOnly.json -> DlcOnly.json
MarketWithPerks.json -> SkinsPerks.json
MarketNoSavefile.json -> SkinsONLY.json

Supporting

I have made a ko-fi if you wish to support me or the project :)

Credits

This is made solely by me, if you enjoy the tool or like the project, starring the project would be nice :)