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Documentation: RAUX
Liam edited this page Nov 4, 2016
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( Up one level: Root )
RAUX is the Resource Acquisition and Utility library (X)
It is a class library designed to make loading and parsing implemented file formats easy.
The overall namespace is defined in RAUX/RAUX.h
The define RAUX_XENON_INTERFACE
in RAUX.h
configures whether or not RAUX should interface with and depend on Xenon.
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File
: Represents a binary file -
FLACFile
: Represents a read-only Free Lossless Audio Codec file -
FragmentShaderFile
: Represents a read-only GLSL fragment shader file ( can interface withXenon::FragmentShader
) -
PNGFile
: Represents a read-only PNG file -
STLFile
: Represents a read-only 3D STL file -
TextFile
: Represents a read-only text file -
VertexShaderFile
: Represents a read-only GLSL vertex shader file ( can interface withXenon::VertexShader
) -
WAVFile
: Represents a read-only Waveform Audio File Format file