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Overv edited this page Jul 15, 2012 · 3 revisions

This class is used to manage an OpenGL context associated to a window, which functions as the default framebuffer.

Enumerations

TODO

Exceptions

  • VersionException: Thrown by the constructor if OpenGL 3.2 is not supported by the driver.
  • FormatException: Thrown by the constructor if no pixel format could be found given the buffer depths and anti-aliasing level.

Functions

TODO

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