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In the game playing, due to the hard of playing piano game on a keyboard, a player might press the adjacent key wrongly. There should be an option to let the player get that note instead of getting a "missed" finally.
Possible Solution
Times of mercy: allow none/one/two/more continuous mercy.
Show a warning-representing colour for the press background, and show a arrow (or text, acts as a moving finger warning) to notice the player to move their fingers.
Or show the moving finger warning on rating text.
The text was updated successfully, but these errors were encountered:
What Happened
In the game playing, due to the hard of playing piano game on a keyboard, a player might press the adjacent key wrongly. There should be an option to let the player get that note instead of getting a "missed" finally.
Possible Solution
Times of mercy: allow none/one/two/more continuous mercy.
The text was updated successfully, but these errors were encountered: