Various graphics projects i made while learning
Rasterization + AntiAliasing (OpenGL 4.6, GLSL)
Raster.2023-03-05.13-02-47.mp4
Blinn-Phong light model (OpenGL 4.6, GLSL)
BlinnPhong.mp4
Model Importer (glTF2) (OpenGL 4.6, GLSL)
sawmill.mp4
Skybox (DirectX11, HLSL)
skybox.mp4
PostProcessing (DirectX11, HLSL)
postprocessing.mp4
ShadowMapping (DirectX11, HLSL)
shadowmapping.mp4
Cubemap ShadowMapping + Bezier Curves (OpenGL 4.6, GLSL)
ShadowMap.mp4
Animation (DirectX11, HLSL)
animation.mp4
Tessellation (DirectX11, HLSL)