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[Path 3 Masking Regression] - Eragon #2277
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Why are you trying to extract it? v1 blockdump = ISO with missing data, v2 blockdump = tagged sectors. |
Ah ok. Thanks for explaining the differences. I'm actually not sure if the blockdump I uploaded will work. I might have to dump one in 0.9.8, once I figure that out. Edit: I did some minor code replacements last night but it didn't work. I think some of the changes between r5245-r5265 may have made the issue worse. |
I think I've fixed it, will upload shortly Edit: Ok uploaded, try the latest build, if it doesn't fix it we can reopen. I wonder what other ones that never got fixed now work? :P |
I'll try it out. Edit: Looks good :) |
Cool :) I couldn't tell if the game gets much further as the dump runs out pretty quick lol |
I'm testing out the rest of my games just to be sure, but I doubt there will be any regressions. Hopefully nobody else comes back in 5 years ;) |
Let's hope not :P |
Well it wasn't 5 years.. lol |
PCSX2 version:
v1.5.0-dev-2266
PCSX2 options:
Defaults. Speedhacks do not affect the issue.
Plugins used:
Defaults, GSdx OGL
Description of the issue:
After booting, Eragon will hang on a black screen.
How to reproduce the issue:
Boot the game, observe
Last known version to work:
r5244
, broken in r5245PC specifications:
i5-6600K, GTX 1070, Windows 10 Home 64-bit
Blockdump (rename to .dump) - Eragon (2018-00-25 21-13-34).zip
Other relevant commits:
r5246
r5247
r5260
Google Code comments - SSX3 was broken in
r5245
as well, but was fixed inr5265
- this does not apply to Eragon. - https://wiki.pcsx2.net/PCSX2_Documentation/Google_Code_svn_repository_comments_archive_5000_to_5499The text was updated successfully, but these errors were encountered: