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Regression: Star Wars Force Unleashed crashes emu on OpenGL/DX11 HW #2943
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Can you track down which build introduced the issue ? |
I ran the game on latest master (3108) and was unable to reproduce this issue. Can you share your GSdx settings please and any specific section the game crashes? (I tried the intro scene and was fine) |
Sparse texture is not supported on his machine. Could that be the issue? |
No that isn't an issue and the log will always show that sparse isn't supported because we disable the feature by default, even if you force enable it it will say that it isn't available. Edit: But it could be an issue if sparse is force enabled. |
Sparse force- enabled does nothing for me. Still doesn't crash. |
Hmmm, I literally just deleted gsdx.ini, booted the latest master (v1.5.0-dev-3108-gead3d21bd) and it still crashed to desktop after launch. I'll keep on investigating and trying older builds. |
Guess you should wipe everything else then. |
For shadows you need to turn on Blending (Basic for OpenGL, Medium for DX11) |
Top is always latest, dates could be months/years even old, that just means the commit was created around that date but not when it was pushed to master branch. |
Then in that case, need to reopen. Broken (for me) on latest build (3108). Boots fine on the last available build 3091. Just double checked - copied exe and plugins from latest (crash). Copied exe and plugins from previous build (fine). |
Try this plugin please (rename to .dll) |
Loads fine with that dll. |
Can you share your ini files so we can easily reproduce the issue? |
Seems to happen with defaults as I mentioned earlier. Here's the full folder if it helps. |
Latest build should be good now. |
Thanks for your report. The sad part is that shadows was fixed a long time ago on openGL (maybe even 1.4). However some CRC hacks removed them. |
I forgot to mention but shadows will work on dx11 too, you just need High level of blending compared to Basic on opengl. |
Description of the issue:
Emu crashes upon launch now using OpenGL/DX11 HW. This game has always booted and has ran fine for years. Doesn't crash if you set it to Software.
How to reproduce the issue:
Launch game
Last known version to work:
Unknown, broken in the past month or so I believe.
PCSX2 version:
1.5 Dev 3108
PCSX2 options:
Tried numerous.
Plugins used:
Tried numerous.
PC specifications:
Config:
Windows 10 64-bit
GeForce GTX 1080
i7-6700k @ 4GHZ
16GB RAM
emuLog.txt
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