Pull requests: PCSX2/pcsx2
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
FSUI: Automatically hide advanced graphics settings
#11244
opened May 13, 2024 by
kamfretoz
Loading…
Misc: Always enable full mipmap with ps2 trilinear by default
GS: Hardware
GS
Hold Merge
#11241
opened May 12, 2024 by
lightningterror
Loading…
Remove the word "Enable" from widescreen patches and no-interlacing patches
GUI/Qt
#11236
opened May 12, 2024 by
karasuhebi
Loading…
Core: Refactor a lot of timer work and fix a couple of bugs
CDVD
Counters
SPU2
#11220
opened May 9, 2024 by
refractionpcsx2
Loading…
3rdparty: Update ffmpeg headers to 7.0
Dependencies
Pull requests that update a dependency file
Hold Merge
#11209
opened May 7, 2024 by
Xphalnos
Loading…
GS/Vulkan: Use dynamic rendering instead of render passes
Dependencies
Pull requests that update a dependency file
GS: Vulkan
GS
Hold Merge
VU: Expand IBit hack to work for immediates on several instructions
GameDB
Hold Merge
Vector Units
#11117
opened Apr 21, 2024 by
refractionpcsx2
Loading…
Add a new Ico version based on Redump Database
First Time Contribution
GameDB
#11103
opened Apr 18, 2024 by
GregoireLD
Loading…
ImGui: Avoid frame count display race condition for input recording and display correct value
TAS Functionality
#10793
opened Feb 8, 2024 by
TheTechnician27
Loading…
Qt: Fix controller type combo box width
GUI/Qt
Hold Merge
#10715
opened Jan 25, 2024 by
TellowKrinkle
•
Draft
GS/HW: Improve Round Sprite upscaling fix to cause less problems [TEST]
GS: Hardware
GS
Hold Merge
#10278
opened Nov 15, 2023 by
refractionpcsx2
Loading…
Debugger: Overhaul symbol table parsing (add .mdebug and .sndata support) and add inspector GUI for complex data types
Build | Project System
CDVD
Debugger
Dependencies
Pull requests that update a dependency file
Documentation
GUI/Qt
Needs Rebase
#10224
opened Nov 4, 2023 by
chaoticgd
Loading…
11 of 12 tasks
GS:MTL: Fix handling of tex is depth fb
GS: Metal
GS
Hold Merge
Needs Rebase
#10113
opened Oct 15, 2023 by
TellowKrinkle
Loading…
GS:MTL: Add Intel HD 4000 to the list of GPUs to use PixelFormatView on
GS: Metal
GS
#10034
opened Sep 26, 2023 by
TellowKrinkle
Loading…
GS/HW: Added new Half-Pixel Offset option Bilinear Scaled (Testing Only)
GS: Hardware
GS
GUI/Qt
Needs Rebase
#9276
opened Jul 18, 2023 by
refractionpcsx2
•
Draft
Qt: Native DualShock 3 support in Windows using official Sony driver
Build | Project System
First Time Contribution
GUI/Qt
Needs Rebase
#9138
opened Jul 1, 2023 by
David-CPP
Loading…
WIP: GS: Add Pre-Round Sprite hack
GS
GUI/Qt
Hold Merge
#6553
opened Jun 30, 2022 by
refractionpcsx2
•
Draft
Previous Next
ProTip!
Follow long discussions with comments:>50.