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GSdx: Don't modify the Y offset value when feedback write is enabled #2991
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… Fixes the frame output height when viewing security cameras in The Suffering series. The output height is now reported correctly as 640x448 instead of 640x494 in the title bar as well.
What is the status on this? |
It is a hack, so it will not get merged |
Maybe make a report of it in the issue tracker if you're not planning on working on it? |
Or reopen the pull request to show that you're trying to find a solution so potential duplicate work is avoided. |
I guess you're right, I'll leave it for now. Don't merge this obviously :P |
Xenosaga dream sequence looks good on my end. |
As discussed on discord, closing this one since it is a hack. Someone can implement a better alternative in the future. |
Fixes the frame output height when viewing security cameras in The Suffering series.
The output height is now reported correctly as 640x448 instead of 640x494 in the title bar as well.
Master: (HW)
PR: (HW - ignore flickering, it's another bug with output blending)
Master: (SW)
PR: (SW)