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gsdx-hw: Don't always set MaxDepth on ps/fs. #3891

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merged 1 commit into from Nov 8, 2020

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lightningterror
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Value will be read only when zclamp is enabled. It will avoid an extra upload to buffer maybe.

Value will be read only when zclamp is enabled. It will avoid an extra
upload to buffer maybe.
@Helium-4
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Helium-4 commented Nov 4, 2020

Seems to be about 0.5 to 2 fps faster vs v1.7.0-dev-520-gf60148979 on the opening mission of Armored Core 3 which seems to be heavily bottlenecked by depth emulation ( about 41fps with depth emulation enabled, about 70fps without)

@lightningterror lightningterror merged commit 5a8c75e into master Nov 8, 2020
@lightningterror lightningterror deleted the MaxDepthPS-optimization branch November 8, 2020 04:57
inactive123 added a commit to libretro/LRPS2 that referenced this pull request Jun 23, 2021
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