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GS-hw: Optimize pabe (per pixel alpha blending)#5135

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lightningterror merged 1 commit into
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optimize-pabe
Dec 28, 2021
Merged

GS-hw: Optimize pabe (per pixel alpha blending)#5135
lightningterror merged 1 commit into
masterfrom
optimize-pabe

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@lightningterror
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Description of Changes

Add an early condition to check if alpha is lower than 128, if so then no blending so early exit.

Rationale behind Changes

Optimization, accuracy on hw blending.

Suggested Testing Steps

Test the following games: SOTC, Breath of Fire Dragon Quarter, Strawberry Shortcake, Super Robot Wars, Cartoon Network Racing.

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lightningterror commented Dec 13, 2021

Do not merge as I plan to include Blend Mix optimizations here.

Add an early condition to check if alpha is lower than 128, if so then no blending so early exit.
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