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GS/HW: Handle texture shuffles using region repeat (Ace Combat Series) #8826
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Ace Combat 04 reads RG, writes to RGBA by setting a MINU of 1015.
Also fixes #6626 but will need high blending. |
It also seems to solve the other glitchy-but-not-totally-black issues. |
No, completely unrelated. |
Just wanted to say thanks here, I though that issue would have never be resolved, I always played it on soft mode, or in the real console, but original resolution makes the terrain and enemies so blurry that it's hard to see anything, really thanks to all of you guys |
Description of Changes
Ace Combat 04 reads RG, writes to RGBA by setting a MINU of 1015.
Rationale behind Changes
Fixes #1547.
(clouds need CPU CLUT off, breaks them for some reason..)Fixes #1739.
Fixes #1861.
Fixes #6626.
Suggested Testing Steps
Test AC games.