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Streamable.cpp
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Streamable.cpp
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/******************************************************************************
* Copyright (c) 2011, Michael P. Gerlek (mpg@flaxen.com)
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following
* conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided
* with the distribution.
* * Neither the name of Hobu, Inc. or Flaxen Geo Consulting nor the
* names of its contributors may be used to endorse or promote
* products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
****************************************************************************/
#include <iterator>
#include <pdal/Streamable.hpp>
namespace pdal
{
Streamable::Streamable()
{}
bool Streamable::pipelineStreamable() const
{
for (const Stage *s : m_inputs)
if (!s->pipelineStreamable())
return false;
return true;
}
// Streamed execution.
void Streamable::execute(StreamPointTable& table)
{
struct StreamableList : public std::list<Streamable *>
{
StreamableList operator - (const StreamableList& other) const
{
StreamableList resultList;
auto ti = rbegin();
auto oi = other.rbegin();
while (oi != other.rend() && ti != rend() && *ti == *oi)
{
oi++;
ti++;
}
while (ti != rend())
resultList.push_front(*ti++);
return resultList;
};
void ready(PointTableRef& table)
{
for (auto s : *this)
{
s->startLogging();
s->ready(table);
s->stopLogging();
SpatialReference srs = s->getSpatialReference();
if (!srs.empty())
table.setSpatialReference(srs);
}
}
void done(PointTableRef& table)
{
for (auto s : *this)
{
s->startLogging();
s->l_done(table);
s->stopLogging();
}
}
};
if (!pipelineStreamable())
throwError("Attempting to use stream mode with a stage that doesn't "
"support streaming.");
SpatialReference srs;
std::list<StreamableList> lists;
StreamableList stages;
StreamableList lastRunStages;
table.finalize();
// Walk from the current stage backwards. As we add each input, copy
// the list of stages and push it on a list. We then pull a list from the
// back of list and keep going. Pushing on the front and pulling from the
// back insures that the stages will be executed in the order that they
// were added. If we hit stage with no previous stages, we execute
// the stage list.
// All this often amounts to a bunch of list copying for
// no reason, but it's more simple than what we might otherwise do and
// this should be a nit in the grand scheme of execution time.
//
// As an example, if there are four paths from the end stage (writer) to
// reader stages, there will be four stage lists and execute(table, stages)
// will be called four times.
Streamable *s = this;
stages.push_front(s);
while (true)
{
if (s->m_inputs.empty())
{
// Call done on all the stages we ran last time and aren't
// using this time.
(lastRunStages - stages).done(table);
// Call ready on all the stages we didn't run last time.
(stages - lastRunStages).ready(table);
execute(table, stages);
lastRunStages = stages;
}
else
{
for (auto s2 : s->m_inputs)
{
StreamableList newStages(stages);
newStages.push_front(dynamic_cast<Streamable *>(s2));
lists.push_front(newStages);
}
}
if (lists.empty())
{
lastRunStages.done(table);
break;
}
stages = lists.back();
lists.pop_back();
s = stages.front();
}
}
void Streamable::execute(StreamPointTable& table,
std::list<Streamable *>& stages)
{
std::vector<bool> skips(table.capacity());
std::list<Streamable *> filters;
SpatialReference srs;
std::map<Streamable *, SpatialReference> srsMap;
// Separate out the first stage.
Streamable *reader = stages.front();
// Build a list of all stages except the first. We may have a writer in
// this list in addition to filters, but we treat them in the same way.
auto begin = stages.begin();
begin++;
std::copy(begin, stages.end(), std::back_inserter(filters));
// Loop until we're finished. We handle the number of points up to
// the capacity of the StreamPointTable that we've been provided.
bool finished = false;
while (!finished)
{
// Clear the spatial reference when processing starts.
table.clearSpatialReferences();
PointId idx = 0;
PointRef point(table, idx);
point_count_t pointLimit = table.capacity();
reader->startLogging();
// When we get false back from a reader, we're done, so set
// the point limit to the number of points processed in this loop
// of the table.
if (!pointLimit)
finished = true;
for (PointId idx = 0; idx < pointLimit; idx++)
{
point.setPointId(idx);
finished = !reader->processOne(point);
if (finished)
pointLimit = idx;
}
reader->stopLogging();
srs = reader->getSpatialReference();
if (!srs.empty())
table.setSpatialReference(srs);
// When we get a false back from a filter, we're filtering out a
// point, so add it to the list of skips so that it doesn't get
// processed by subsequent filters.
for (Streamable *s : filters)
{
if (srsMap[s] != srs)
{
s->spatialReferenceChanged(srs);
srsMap[s] = srs;
}
s->startLogging();
for (PointId idx = 0; idx < pointLimit; idx++)
{
if (skips[idx])
continue;
point.setPointId(idx);
if (!s->processOne(point))
skips[idx] = true;
}
srs = s->getSpatialReference();
if (!srs.empty())
table.setSpatialReference(srs);
s->stopLogging();
}
// Yes, vector<bool> is terrible. Can do something better later.
for (size_t i = 0; i < skips.size(); ++i)
skips[i] = false;
table.reset();
}
}
} // namespace pdal