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Building an FPS Game with Unity and UFPS [Video]

This is the code repository for Building an FPS Game with Unity and UFPS [Video], published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.

About the Video Course

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers. This video course begins by building custom weapons with custom meshes and behaviors in a UFPS framework. You will then learn how to create different encounters for effective gameplay scenarios. You will also learn how to create unique moving objects the player can interact with. Finally, you will learn to create a custom GUI to help your game stand out from the rest. By the end of the course, you will have built an amazing FPS game with a stunning GUI, created an installer, and packaged your game for release.

What You Will Learn

  • Import Bootstrap-Vue into your new and existing web applications
  • See workings of the Bootstrap-Vue layout and grid system
  • Design responsive mobile-first web pages
  • Use Bootstrap V4 CSS for styling and animations
  • Use tables, tabs, and spacing classes to enrich your web application front-end

Instructions and Navigation

Assumed Knowledge

To fully benefit from the coverage included in this course, you will need:
No prior knowledge needed

Technical Requirements

This course has the following software requirements:
C#

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