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Code repository for Learning C# by Developing Games, published by Packt

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Unity-5-Learning-CSharp-by-Developing-Games

Explore every nook and cranny of Unity 5 to turn your imagination into reality.

What you will learn:

  • Master the art of applying C# in Unity. Get to know about techniques to turn your game idea into working project.
  • Use loops and collections efficiently in Unity to reduce the amount of code.
  • Create and code a good-looking functional UI system for your game.
  • Find out how to create exciting and interactive games using GUIs.
  • Work with different animation assets and components to enhance your game further.
  • Personalize your game by learning how to use Unity’s advanced animation system.
  • Create, visualize, and edit animated creatures to add to your already amazing game.
  • Familiarize yourself with the tools and practices of game development Discover how to create the Game Manager class to, generate game levels, and develop UI for the game.
  • Use the Unity Profiler to find bottlenecks anywhere in your application, and discover how to resolve them.
  • Implement best practices for C# scripting to avoid common mistakes

Note

Modules 1 and 2 have code arranged by chapter. Module 3 has code laid out by platform. All 3 modules contain code

##References Unity 4.x Game Development by Example: Beginner's Guide

Getting Started with Unity 4 Scripting Video

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