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Make the normalization operator more general and fix bug in l2_normalize. #11348

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merged 6 commits into from
Jun 12, 2018

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qingqing01
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Fix #11345
Fix #7266

1. Refine the raw norm_op and let it more general to support to normalize Tensor along any axis.
2. There is bug in l2_normalize API, which lacks of sqrt after .
3. Use norm_op to refine the l2_normalize API.
baiyfbupt
baiyfbupt previously approved these changes Jun 11, 2018
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LGTM


// y = x / sqrt((sum(x * x) + epsilon))
// norm = sqrt(sum(x * x) + epsilon)
norm.device(*place) = norm + x_pow.eval().sum(rdim) + eps;
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你这里是不是多加个eps? 在line 68 不是已经令out_norm=eps了么?

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Yeah, refine code here. Thanks! @wanghaoshuang

// dx = ( dy/sqrt(sum(x*x)) ) * [1 - x*sum(x) / sum(x*x)]
sum.device(*place) = (x * dy).sum(rdim);
dx.device(*place) = sum.reshape(rshape).broadcast(bcast) * x;
dx.device(*place) = dx / norm.pow(2).broadcast(bcast);
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norm.pow(2) = sum(x*x) + eps ,但是我在你的公式里没有看到eps?

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I modify the above formula.

Eigen::DSizes<int, 3> bcast(1, n, 1);
Eigen::DSizes<int, 3> rshape(pre, 1, post);

// dx = ( dy/sqrt(sum(x*x)) ) * [1 - x*sum(x) / sum(x*x)]
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怎么感觉你这个公式和实际计算过程有diff?可以把每一步的计算标注下么?

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Thanks for so detailed review. I add comments.

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LGTM

@qingqing01 qingqing01 merged commit 19fd071 into PaddlePaddle:develop Jun 12, 2018
@qingqing01 qingqing01 deleted the norm_op branch November 14, 2019 05:26
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3 participants