Customized version of the Pokémon Crystal decompilation project Link This is a disassembly of Pokémon Crystal.
the goal is:
- Improve the original game by taking elements from HG/SS.
- Use more Gameboy color HW unique features.
- Redesign every Town and Route making them more unique but keeping the original style and feel.
- All 251 pokémons catchable.
- Some new path and dungeon will be open make Johto more diverse and wild.
- Quality of life improvements and bug fixes
Tilesets
- Make some free spaces in Johto and Modern-Johto tilesets
- Added some tiles for add unique details
- Expanded tiles to 255
- Added tiles attributes X-Y flip and priority Wiki
edited also many Routes
Here a complete Preview of Johto
General
- Added Pokémon party menu icons Wiki
- Added Evening time of the day
- Added colors to icons in the party menu Wiki
Sprites
- Added Miltank and others OW sprites (no more generic pkm sprites)
- Added Pidgey and Rattata back for route 30
- Added bug catcher sprite (old one now is called "kid")
- Fixed blockset
- Improved outdoor system Wiki
- Added unique colors for each pokeball Wiki
- Removed redundant sprites Wiki
- Now you can see leaders' heads on the trainer card Wiki
- Removed the redundant move grammar table Wiki
- Removed "/" from the stat screen and player card
- Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
- Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc
sha1: f2f52230b536214ef7c9924f483392993e226cfb
- Pokemon - Crystal Version (A) [C][!].gbc
sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36
here a more a more detailed changelog and TO DO
To set up the repository, see INSTALL.md.