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UE4_T-ThirdpartyLib

UE4 tutorial about how to use thirdparty libraries

Using thirdparty libraries in our UE4 mobile/desktop project

Sometimes we need to include thirdparty libraries to add support to a new feature or simply to facilitate the development. With this tutorial we are going to explain some details to configure and be able to use a thirdparty library with a UE4 project. We also include an annex about how to deploy this libraries into an Android shipping. In the second part we are going to show you how to use the FMOD library to load and play a sound into a UE4 desktop/mobile projec

Usando librerías de terceros en nuestro proyecto de UE4

En ocasiones necesitamos incluir librerías de terceros para añadir soporte a una nueva característica o simplemente para facilitar el desarrollo. Con este tutorial vamos a explicar algunos detalles de como configurar y ser capaces de utilizar una librería de terceros con un proyecto de UE4. También vamos a prepararlo para el supuesto de querer exportarlo para la plataforma Android. En la segunda parte vamos a mostrar como utilizar la libreria FMOD para cargar y reproducir sonido en un proyecto UE4 válido para plataforma win64 y Android

More UE4 Tutorials and gamedev

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UE4 tutorial about thirdparty library integration

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