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Inventing-the-wheel

Just a silly game/toy for honing my Godot development skills.

How to play:

For cutting click/touch outside the wheel, drag through it and release. Once you are happy with the wheel, press the V button to release Check how far you get! I've only tested the windows version so far, let me know if you find any issue.

You can find builds at https://ludogramming.itch.io/inventing-the-wheel

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Simple godot engine physics game

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