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My very first project. Android live wallpaper based on OpenGL ES and Java.

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Tiles

Summary

Android Live Wallpaper in Java using OpenGL ES 2.0, texture mapping.

All you can see here is work in progress, for stable Version go to Google Play (Free App: https://play.google.com/store/apps/details?id=pit.opengles). If you want to build it for yourself, you can do so . Install Android Studio . File→New→Import Project . Build APK . Copy to your phone(Minimum API 21(Android 5.0)), enjoy :) (Console build with gradle should also be possible)

Feature wishes are welcome (github ticket)

Big shoutout to the guys from http://www.learnopengles.com for the good explanations to the different OpenGL ES topics; learned a lot from them!

Features

  • ✓ colored dropdown menu for selection

  • ✓ seven different backgrounds (more to come)

  • ✓ imprint and copyright :-)

  • ✓ different paths the light follows (straight, 8 and random movement)

  • ✓ light speed configurable

  • ✓ working optimized parallax effect

  • ✓ settings stored when reconfiguring the live wallpaper

  • ✓ admob support to help me get some support for my next test phone (Pixel X?) ;-)

  • ✓ ui support of many different sized screens (Phone, Tablet) and differen aspect ratios

Next Big Thing ;-)

  • ❏ light specific effects (flicker, glow)

  • ❏ more backgrounds in general

Roadmap (unsorted)

  • ❏ pro version for fans

  • ❏ new real physical effect moves

  • ❏ even better support for different aspect ratios (because 16:9 is too boring for all the smartphone manifacturers^^)

  • ❏ …​.

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My very first project. Android live wallpaper based on OpenGL ES and Java.

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