- A small pipeline to handle personal projects
- It's based on the file system together with a minimum of additional, hidden files that keep track of data that can't be encoded into the file system
ProjectsRoot
ProjectName
.tinypipeline.project
{"description": "A description ...", "template": "..."}
_unsorted
[Any unsorted or temporary material]
maya
ProjectName
scenes
name (Asset.name)
model (Asset.kind)
work
AssetName_model_work_v0001.ma
published
AssetName_model_v0001.ma
AssetName_model.ma (symlinked to latest version)
animation
...
photoshop
_unsorted
[Any random reference material]
psd
AssetName
AssetName_v001.psd
images
[exported images]
python
python_module
python_module.py
unity
ProjectName
Assets
cs
script.cs
fbx
AssetName_model.fbx
prefab
Prefab.prefab