Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add a USE_64_BIT_INT build option to the Windows makefiles.
Rather than adding more canned configurations, we dynamically set values which differ from the standard 32-bit build options, and actually remove the canned configurations for 64-bit builds too and do likewise for them. The ~ARCHPREFIX~ games used by the outgoing .gc64 configuration needed bringing into the remaining .gc configuration to maintain support for the GCCCROSS build option. Two tweaks to sv.c were required for the USE_64_BIT_INT option to work with a VC++ build, allowing the I64 printf size specification. The GCC build worked anyway since it uses ll rather than I64. The motivation for this change came from a patch submitted by Sisyphus <sisyphus1@optusnet.com.au>: Message-ID: <6AC52DD00C96415A9E919A02F12DD05F@desktop2>
- Loading branch information
1 parent
9fa1f09
commit 1f64ae1
Showing
11 changed files
with
278 additions
and
11,638 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.