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Download, Install Box2D Library

branch: master
    Alien::Box2D - Build and make available Box2D library -

    Version 0.105

    You can use Alien::Box2D in your module that needs to link with *Box2D*
    library like this:

        # Sample
        use Module::Build;
        use Alien::Box2D;

        my $build = Module::Build->new(
          module_name => 'Any::Box2D::Module',
          # + other params
          build_requires => {
                        'Alien::Box2D' => 0,
                        # + others modules
          configure_requires => {
                        'Alien::Box2D' => 0,
                        # + others modules
          extra_compiler_flags => Alien::Box2D->config('cflags'),
          extra_linker_flags   => Alien::Box2D->config('libs'),

    NOTE: Alien::Box2D is required only for building not for using

    Alien::Box2D during its installation downloads Box2D library source
    codes, builds *Box2D* binaries from source codes and installs necessary
    dev files (headers: *.h, static library: *.a) into *share* directory of
    Alien::Box2D distribution.

    This function is the main public interface to this module:


    Please post issues and bugs at

    FROGGS, <froggs at>

    KMX, <kmx at>

    Please notice that the source code of Box2D library has a different
    license than module itself.

  Alien::Box2D perl module
    This program is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

    The full text of the license can be found in the LICENSE file included
    with this module.

  Source code of Box2D library
    Copyright (c) 2006-2010 Erin Catto

    This software is provided 'as-is', without any express or implied
    warranty. In no event will the authors be held liable for any damages
    arising from the use of this software.

    Permission is granted to anyone to use this software for any purpose,
    including commercial applications, and to alter it and redistribute it
    freely, subject to the following restrictions:

    1. The origin of this software must not be misrepresented; you must not
    claim that you wrote the original software. If you use this software in
    a product, an acknowledgment in the product documentation would be
    appreciated but is not required. 2. Altered source versions must be
    plainly marked as such, and must not be misrepresented as being the
    original software. 3. This notice may not be removed or altered from any
    source distribution.

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