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GamesTag.pm
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GamesTag.pm
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package perlgamedev::Schema::Result::GamesTag;
# Created by DBIx::Class::Schema::Loader
# DO NOT MODIFY THE FIRST PART OF THIS FILE
use strict;
use warnings;
use Moose;
use MooseX::NonMoose;
use namespace::autoclean;
extends 'DBIx::Class::Core';
__PACKAGE__->load_components("InflateColumn::DateTime");
=head1 NAME
perlgamedev::Schema::Result::GamesTag
=cut
__PACKAGE__->table("GamesTag");
=head1 ACCESSORS
=head2 id
data_type: 'int'
is_nullable: 0
=head2 gameid
data_type: 'int'
is_foreign_key: 1
is_nullable: 0
=head2 tagid
data_type: 'int'
is_foreign_key: 1
is_nullable: 0
=cut
__PACKAGE__->add_columns(
"id",
{ data_type => "int", is_nullable => 0 },
"gameid",
{ data_type => "int", is_foreign_key => 1, is_nullable => 0 },
"tagid",
{ data_type => "int", is_foreign_key => 1, is_nullable => 0 },
);
__PACKAGE__->set_primary_key("id");
=head1 RELATIONS
=head2 tagid
Type: belongs_to
Related object: L<perlgamedev::Schema::Result::Tag>
=cut
__PACKAGE__->belongs_to(
"tagid",
"perlgamedev::Schema::Result::Tag",
{ id => "tagid" },
{ is_deferrable => 1, on_delete => "CASCADE", on_update => "CASCADE" },
);
=head2 gameid
Type: belongs_to
Related object: L<perlgamedev::Schema::Result::Game>
=cut
__PACKAGE__->belongs_to(
"gameid",
"perlgamedev::Schema::Result::Game",
{ id => "gameid" },
{ is_deferrable => 1, on_delete => "CASCADE", on_update => "CASCADE" },
);
# Created by DBIx::Class::Schema::Loader v0.07002 @ 2010-12-22 16:15:57
# DO NOT MODIFY THIS OR ANYTHING ABOVE! md5sum:2ZgqNdw3THVeYKlFF6bzyA
# You can replace this text with custom content, and it will be preserved on regeneration
__PACKAGE__->meta->make_immutable;
1;