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Merge branch 'Anticlockwise'
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Brianetta committed Mar 18, 2012
2 parents 7e0c9c1 + 69a1d1b commit 2676aa0
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Showing 7 changed files with 595 additions and 592 deletions.
1 change: 1 addition & 0 deletions Changelog.txt
Expand Up @@ -11,6 +11,7 @@ Alpha 21
* Fixes
* Don't take timesteps for dead ships. Stops the player firing during the
death screen (#1056)
* Move all the custom stars into the right places (#1080, #1081)

* Script changes
* New custom system option :explored to explicitly set a system's
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2 changes: 1 addition & 1 deletion data/systems/01_epsilon_eridani.lua
Expand Up @@ -141,4 +141,4 @@ local hercules = CustomSBody:new('Hercules', 'PLANET_GAS_GIANT')
hale,
})

s:add_to_sector(1,0,-1,v(0.037,0.775,0.784))
s:add_to_sector(1,-1,-1,v(0.037,0.325,0.784))
849 changes: 425 additions & 424 deletions data/systems/02_local_stars.lua

Large diffs are not rendered by default.

329 changes: 165 additions & 164 deletions data/systems/03_bright_stars.lua

Large diffs are not rendered by default.

2 changes: 1 addition & 1 deletion data/systems/custom/00_barnard_s_star.lua
Expand Up @@ -22,4 +22,4 @@ local barnard_starports = {
:rotation_period(f(1,24*60*4)),
}
s:bodies(barnard, barnard_starports)
s:add_to_sector(-1,-1,0,v(0.260,0.993,0.060))
s:add_to_sector(-1,0,0,v(0.260,0.007,0.060))
2 changes: 1 addition & 1 deletion src/Game.cpp
Expand Up @@ -18,7 +18,7 @@
#include "ObjectViewerView.h"
#include "graphics/Renderer.h"

static const int s_saveVersion = 46;
static const int s_saveVersion = 47;
static const char s_saveStart[] = "PIONEER";
static const char s_saveEnd[] = "END";

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2 changes: 1 addition & 1 deletion src/Pi.cpp
Expand Up @@ -1041,7 +1041,7 @@ void Pi::HandleMenuKey(int n)

case 1: // Epsilon Eridani start point
{
game = new Game(SystemPath(1,0,-1,0,4)); // New Hope, New Hope
game = new Game(SystemPath(1,-1,-1,0,4)); // New Hope, New Hope
break;
}

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