The hue Apple SDK by Philips
(c) Copyright Philips 2012-2014
The Hue SDK is a set of tools that are designed to make it easy to access the Hue system through the Hue Wi-Fi network connected bridge and control an associated set of connected lamps. The aim of the SDK is to enable you to create your own applications for the Hue system. The tools are provided with documentation for the SDK and example code. They are designed to be flexible, whilst easing the use of the more complex components of the system.
The hue Apple SDK provides an Objective C API to access the hue system and is available and supported on the following platforms:
- iOS platform SDK
- Supported from iOS 5.0 and higher
- OS X platform SDK
- Supported from OS X 10.7 and higher
To get started programming with the hue Apple SDK there are 2 main approaches you can take:
Integrate the SDK into an existing or new project
Depending on your choice of platform, use either HueSDK_iOS.framework or the HueSDK_OSX.framework folder from this repository.
After downloading, drag the framework folder to your Xcode project and add ‘-ObjC’ to your linker flags under your project Build Settings. Next download the files from the Lumberjack folder from this repository and add them to your project.
Use our QuickStart app as your base
Our QuickStart app is a bare bones application with minimal code for connecting and authenticating to a bridge and updating a lightstate. A good starting point for creating your own app. Depending on your choice of platform, use either the project available in the QuickStart iOS or the QuickStart OS X folder from this repository.
Please adhere to any third party licenses that are applicable on this SDK when building applications with our SDK or using the QuickStart applications as your base (see ACKNOWLEDGEMENTS file in this repository, for applicable licenses).
To start using the hue Apple SDK in your Swift projects:
- Add a new file to your project, an Objective-C .m file.
- When asked about creating a bridge header file, say yes.
Remove the unused .m file you just added.
Add your Objective-C import statements to the created bridge header .h file, like for using the hue Apple SDK:
- For iOS:
- For OS X:
- For iOS:
Once you’ve added the hue Apple SDK to your bridge header, you can start using the SDK in your Swift project.
For general principles of the hue system and an overview of our SDK API with code examples please visit our Apple API Guide on our developer portal.
- Contains documentation that is useful when designing a hue application. Currently contains documentation for doing color conversion.
- Contains API documentation for each platform in docset and html format.
- Framework for the iOS platform
- Framework for the OS X platform
- QuickStart application for the iOS platform
- QuickStart application for the OS X platform
- Logging library that used by the HueSDK. Make sure you add the files in this folder to your project.
Help and Support
Stuck, need help or any suggestions on how to improve the hue Apple SDK? For now please raise an issue and one of your devs will reply shortly.
Philips releases this SDK with friendly house rules. These friendly house rules are part of a legal framework; this to protect both the developers and hue. The friendly house rules cover e.g. the naming of Philips and of hue which can only be used as a reference (a true and honest statement) and not as a an brand or identity. Also covered is that the hue SDK and API can only be used for hue and for no other application or product. Very common sense friendly rules that are common practice amongst leading brands that have released their SDK’s.
Copyright (c) 2012- 2013, Philips Electronics N.V. All rights reserved.
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