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Add a note to documentation for shrapnel enhancements about ally targ…
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Starkku committed May 10, 2024
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Expand Up @@ -530,7 +530,8 @@ Trajectory.Bombard.Height=0.0 ; double

- `ShrapnelWeapon` can now be triggered against ground & buildings via `Shrapnel.AffectsGround` and `Shrapnel.AffectsBuildings`.
- Setting `Shrapnel.UseWeaponTargeting` now allows weapon target filtering to be enabled for `ShrapnelWeapon`. Target's `LegalTarget` setting, Warhead `Verses` against `Armor` as well as `ShrapnelWeapon` [weapon targeting filters](#weapon-targeting-filter) will be checked.

- Do note that this overrides the normal check of only allowing shrapnels to hit non-allied objects. Use `CanTargetHouses=enemies` to manually enable this behaviour again.

In `rulesmd.ini`:
```ini
[SOMEPROJECTILE] ; Projectile
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