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Strafing.Shots > 5 #1275
Strafing.Shots > 5 #1275
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Strafing.Shots
should not control whether or not the attack is strafing, it should logically be separated to a different key, probably called just Strafing=bool
. Strafing.Shots
just controls how many times it fires, you might want to make a strafing weapon that isn't ROT
< 2 and not change that and Phobos should intuitively support that.
Some code style nitpicks as well.
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Tested and it works fine. Took a liberty of fixing some minor code style issues and updating YRpp with better definitions for the unknown |
Now works with any projectile (no longer requires ROT <=1)