Basic support for micro:bit with MicroPython in Visual Studio Code.
Allows code to be compiled onto a micro:bit, and also provides a basic stub of the micro:bit library, so that you can take advantage of Visual Studio Code's features, like Intellisense.
Adds two commands to Visual Studio Code: Fetch and Build,
Fetch will get the stub micro:bit module from Github, and Build builds the current file to your micro:bit. Build uses Control + F5 by default on Windows, and Command + F5 on MacOS, but may also be accessed from the title bar, when editing python programs.
- Python 3
- Pip
- uflash
- Pip
- GIT
It may also be found here, though: https://github.com/PhonicCanine/microbit
Python and Pip must be in your PATH variable. Aside from these three dependencies everything else should work for compiling.
Please note that if you plan on using the "Fetch microbit modules" command, and you have a folder inside your workspace named "microbit", it will be deleted!
This extension is also on GitHub: https://github.com/PhonicCanine/vscode-microbit, please file any issues there.
Thank you.
Extension is now compatible with PyLint. Extension now allows fetching modules even if the root project folder is named "microbit"
Extension will now fallback to python3 -m uflash
if uflash
does not work (on some Windows setups this will fix issues with the build button).
Put this file onto the attached micro:bit
will use ufs put
to place the currently open file onto the microbit's filesystem (to use this, you'll need to install microfs
(pip install microfs
)).
Clear files on the attached micro:bit
will clear all files stored on the microbit's filesystem.