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REMOVE WHEN moveit#1986 merged: Fix collision checking in VisibilityC…
…onstraint commit 03dcec06b2ecbb16182c3c4519268b7cd0b8d8c3 Author: Joe Schornak <joe.schornak@gmail.com> Date: Fri Mar 10 19:16:19 2023 -0500 use same transform math for fixed and mobile frames commit e7b578d82a7237a0e05672edcb07d6989de15962 Author: Joe Schornak <joe.schornak@gmail.com> Date: Fri Mar 10 17:53:59 2023 -0500 reduce redundant transform calculations commit 3e1896ea557be6feab5d9ae7c9a27c9104b789f9 Author: Joe Schornak <joe.schornak@gmail.com> Date: Thu Mar 2 20:07:37 2023 -0500 clang-format fixes commit 2613f9cd1033b4fad71f8d5156508adb303d299f Author: Joe Schornak <joe.schornak@gmail.com> Date: Thu Mar 2 20:05:36 2023 -0500 delete commented-out code commit 648598d72036b0cdc477193ad692e0d670730e5a Author: Joe Schornak <joe.schornak@gmail.com> Date: Thu Mar 2 16:50:32 2023 -0500 disable visibility cone check if target radius is zero commit 718631f98f12052a22a9a8cc1fc842ef99dff911 Author: Joe Schornak <joe.schornak@gmail.com> Date: Wed Mar 1 20:10:35 2023 -0500 use local collision environment to check constraint
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