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Implementing an a-star algorithm to solve a sliding tile puzzle game.

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AStarPuzzleSolving

Implementing an a-star algorithm to solve a sliding tile puzzle game.

Intended use for these two programs is to generate a random, scrambled state with random_board, and pipe output into a-star to solve. The solution provided by a-star should result in the (same/fewer) number of moves given to the random board generator.

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Implementing an a-star algorithm to solve a sliding tile puzzle game.

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