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Releases: PimvanderLoos/AnimatedArchitecture

0.6.1

10 Jul 17:30
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What's Changed

  • Fixed JitPack build

Full Changelog: 0.6.0...0.6.1

0.6.0

10 Jul 13:38
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Release 0.6.0

It's been a while since the last release, so I figured it was about time to get a new one out.

This release is mostly focused on fixing bugs and generally making it nicer to work with the plugin.

Two things to note for this release are that the plugin now requires Java 21 and that it no longer supports Minecraft
versions prior to 1.20. This should not impact most users, but if you are still running an older version of Minecraft,
you will need to stick with the previous release or update your server.


Changelog

Highlights

Additions

Enhancements

Fixes

Full Changelog: 0.5...0.6

0.5

13 May 20:11
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0.5

What's Changed

Full Changelog: 0.4...0.5

0.4

02 May 12:00
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0.4

What's Changed

User-facing changes

  • Implement per-type permissions by @PimvanderLoos in #425
    • Each structure type now has its own permission node to create it: animatedarchitecture.user.create.<type>, e.g.: animatedarchitecture.user.create.bigdoor.
  • Improve local rotation calculation by @PimvanderLoos in #455
    • This fixes the local rotation of blocks at the center of an animation. Fixes #451
    • This also provides performance improvements for calculating local rotations for animations with many blocks.
  • Audio fixes by @PimvanderLoos in #447
    • Fixes #446
    • Audio is now played in the BLOCKS category instead of the MASTER category.
    • Added attenuation for sounds being played to users. It's just a simple linear attenuation.
    • Updated some default values for audio properties. You may want to delete the audio_config.json file and let the plugin regenerate it.
  • Improve Info command output by @PimvanderLoos in #458
    • The output of the /animatedarchitecture info <structure> command (and GUI button) now provides more useful information and uses localized messages.
    • Some properties of a structure can be changed in the command output by clicking on them (e.g. opening direction).
  • Command & Permission updates by @PimvanderLoos in #427
    • Some permission nodes were renamed to be more consistent across the plugin.
    • An updated table of permissions and commands is available here.
  • Implement interactive structure retrieval by @PimvanderLoos in #432
    • This allows the plugin to ask users to specify which structure they mean when they provide ambiguous input (e.g. a structure name that matches multiple structures).
      Previously, this would result in an error message and the user would have to try again with a more specific input.
  • Do not reserve any structure UIDs by @PimvanderLoos in #429
    • This makes it possible for database upgrades from BigDoors to map doors to structures with the exact same UIDs to avoid breaking scripts etc.
    • This is supported in the latest dev-build of BigDoors (Alpha 0.1.8.45 - b1134).
  • Add GUI for creating new structures by @PimvanderLoos in #426
  • Use async structure suggestions for commands on Paper (and its forks) by @PimvanderLoos in #441
  • Add GUI button to show animation preview by @PimvanderLoos in #456
  • Change order of GUI buttons by @PimvanderLoos in #457
  • Change ToolUser (and creator, etc.) timeout to 15 minutes by @PimvanderLoos in #454
  • GUI Improvements by @PimvanderLoos in #434
    • Add back button to structure info page.
    • Add button to change sorting of structures. Currently supports name/type/uid sorting.
    • Changing the opening direction of structures no longer requests a command input. It just cycles through the options now.

Internal changes

Full Changelog: 0.3...0.4

0.3: Protection hooks

12 Apr 15:25
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What's Changed

Full Changelog: 0.2...0.3

0.2: Drawbridge fix

23 Mar 19:02
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What's Changed

Full Changelog: 0.1...0.2

0.1

22 Mar 16:43
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0.1

The first release of AnimatedArchitecture!

Please take a look at the readme for instructions if you'd like to try it out!