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OSWorkShopFix

Simple perl script to automate WorkShop Maps for CS2 servers.

This is a server script that parses the console log to identify when a match has ended and then it will pick a new map at random and change to it.

Please note that Im still testing this script out and have been sorting some bugs, so it might not be working 100% but this current version seem to work fine as far as I can see

===[ Install ]=========

Linux

This has been tested using Rocky Linux 9

LGSM

Use with Linux Game Server Manager (LGSM) found here:

https://linuxgsm.com/servers/cs2server/

Run the LGSM under its own user, I tend to name the user cs2 so the script is by default having '/home/cs2' as its base directory, and where it has the cs2server command.

PERL

dnf install perl perl-fcntl

SCRIPT

Just unarchive this into your /home/cs2 folder, you just give it the exec flag:

wget https://github.com/Pintuzoft/OSWorkShopFix/archive/refs/heads/main.zip

unzip main.zip

chmod +x /home/cs2/OSWorkShopFix-main/workshopfix.pl

===[ Config ]=========

BASEDIR

Set the basedir inside the script, for me its /home/cs2 where the lgsm cs2server script is also located.

CRON

The script has a "singleton" functionality making it only execute once, it cant run several instances of the same script so adding it to a cron like below is fine, it also means that if you need to restart the script you just have to kill the process and it will restart it within a minute.

"* * * * * /home/cs2/OSWorkShopFix-main/workshopfix.pl >>/home/cs2/OSWorkShopFix-main/workshopfix.log 2>&1"

===[ Information ]=========

this script was made to automate the use of workshop maps on a CS2 server. Basically in CSGO we could do this by setting some launch options, and it would play through the list of maps it had in a collection automatically. In CS2 this however has not yet been enabled the same way, so as far as I know while writing this readme file a CS2 server can only run 1 workshop map at a time by default, even if you add a collection you cant make it automatically choose another map without interfering with the server.

So thats where this script comes in, it allows for the server to automatically choose a random map in the loaded map collection and change to it after the match ended.

In the future its expected that valve enables the use of workshop map collections to work the same way it did in CSGO, but until then we just have to be creative and solve it ourselfs.

I hope this script comes in handy for anyone who needs it

./Pintuz

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Script to fix the workshop map changes in the background

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