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Using Conrod for cross-platform GUI components (+ capturing mouse events) #1224

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adamski opened this issue Dec 5, 2018 · 0 comments
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@adamski
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adamski commented Dec 5, 2018

I'm considering using Conrod to create cross-platform GUI components/views which will be accessible as a static/dynamic library for use within native apps and plugins. With its dependence on winit/glutin, I'm pretty sure I could use it to draw onto an OpenGL context, but I'm concerned about mouse events. Is it possible to use Conrod in this way, i.e. without a "window" but within, say an NSView/UIView on macOS/iOS? Similarly for Windows and Android.

@emigr2k1 emigr2k1 mentioned this issue Jul 31, 2019
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