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Pixel World: The Cursed Dungeon

Pixel Retro Games

The game is powered by Pixel World Engine, a custom made for this project. It is coded in C/C++ and uses SDL 2.0. Check out the facebook page Pixel Retro Games and the Game Jolt page Pixel World: The Cursed Dungeon. Configure controller using: SDL2 Gamepad Tool by General Arcade.

ToDo list

  • Populate the Stables
  • Expand the story
  • Finish the story
  • Test Nvidia GPU support Fix the bug (Nvidia windowed, weird rendering)
  • Fix the shapeshift issue when out of map

Testing

  • Keyboard/mouse controls
  • Controller
  • Memory leaks -> It seems alright, but is very hard to monitor the RAM usage when using the GPU...

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