WebGPU compute shaders performance is expected to be superior to the one you can get with WebGL. This should happen because WebGPU does not have overhead of creating / initializing canvas and writing/reading from framebuffers. The benchmark is built in order to experimentally confirm this assumption and also determine by how much WebGPU performance is superior to WebGL.
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WebGL vs WebGPU vs JavaScript demo shows the difference in performance when naively multiplying some matrices
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PixelsCommander/webgpu-vs-webgl-compute-matrix-multiplication
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WebGL vs WebGPU vs JavaScript demo shows the difference in performance when naively multiplying some matrices
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