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OpenGL and DirectX micro-framework

OpenGL and DirectX renderer in one application.

This set of classes, you can use when meeting with the training examples for OpenGL and DirectX.

Used keys:

  • Esc - exit the application
  • F1 - switching full screen mode
  • F2 - switching the renderer (OpenGL or DirectX)

Details: http://www.pixel-tyumen.ru/works/cpp-opengl-directx/

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OpenGL and DirectX renderer in one application.

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