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A few instance of "PlasticSCM" replaced by Unity Version Control
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SRombauts committed Mar 15, 2023
1 parent 11aaf2c commit b080bd0
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Expand Up @@ -12,7 +12,7 @@ void FPlasticSourceControlConsole::Register()
{
CmConsoleCommand = MakeUnique<FAutoConsoleCommand>(
TEXT("cm"),
TEXT("PlasticSCM Command Line Interface.\n")
TEXT("Unity Version Control (Plastic SCM) Command Line Interface (cm).\n")
TEXT("Run any 'cm' command directly from the Unreal Editor Console.\n")
TEXT("Type 'cm showcommands' to get a command list."),
FConsoleCommandWithArgsDelegate::CreateRaw(this, &FPlasticSourceControlConsole::ExecutePlasticConsoleCommand));
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Expand Up @@ -18,7 +18,7 @@ class FPlasticSourceControlConsole
void Unregister();

private:
// PlasticSCM Command Line Interface: Run 'cm' commands directly from the Unreal Editor Console.
// Unity Version Control Command Line Interface: Run 'cm' commands directly from the Unreal Editor Console.
void ExecutePlasticConsoleCommand(const TArray<FString>& a_args);

/** Console command for interacting with 'cm' CLI directly */
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Expand Up @@ -527,7 +527,7 @@ bool FPlasticSourceControlState::IsCheckedOutOther(FString* Who) const
/** Get whether this file is checked out in a different branch, if no branch is specified defaults to FEngineVerion current branch */
bool FPlasticSourceControlState::IsCheckedOutInOtherBranch(const FString& CurrentBranch /* = FString() */) const
{
// Note: to my knowledge, it's not possible to detect that with PlasticSCM without the Locks,
// Note: to my knowledge, it's not possible to detect that with Unity Version Control without the Locks,
// which are already detected by fileinfo LockedBy/LockedWhere and reported by IsCheckedOutOther() above
return false;
}
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