Also add support for ShouldDeleteNewFiles to the RevertAll operation #68
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Unreal Engine 5 added a Source Control project settings to let users decide if they want to delete newly added files when calling Revert (true by default).
The first PR SRombauts#124 covered the support for that parameter for the regular "Revert" operation, but we didn't implemented it for our custom global "RevertAll" operation!
This new PR adresses that, while also refactoring a bit the code around so there is less duplicates and less #ifdef