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Plutoberth committed Feb 11, 2021
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Expand Up @@ -43,6 +43,7 @@ So I reverse-engineered the application (for intercompatibility purposes, of cou
## Features

- [x] Ambient Sound Control
- [ ] Disabling noise cancelling
- [ ] Display battery life and fetch existing settings from device
- [ ] Equalizer

Expand All @@ -54,13 +55,10 @@ For now, only the WH-1000-XM3 is supported. Other headsets may work, but I haven

#### **Please report about your experiences using other Sony headset in the [Headset Reports](https://github.com/Plutoberth/SonyHeadphonesClient/issues/29) issue.**

It shouldn't be too much work to add support for a new platform. Open a PR if you'd like to do so. See [For Developers - Adding a new platform](#adding-a-new-platform).

- [x] Windows
- [ ] [Linux](https://github.com/Plutoberth/SonyHeadphonesClient/issues/7) - In Progress by jimzrt
- [ ] [Linux](https://github.com/Plutoberth/SonyHeadphonesClient/issues/7) - In progress by jimzrt
- [x] macOS


## For Developers

`git clone --recurse-submodules https://github.com/Plutoberth/SonyHeadphonesClient.git`
Expand All @@ -79,7 +77,7 @@ Use the provided xcodeproj file.

There are two platform dependent parts in the code - the GUI and Bluetooth communication.

For the GUI, you need to copy the relevant parts from ImGui.
For the GUI, you need to copy the relevant parts from Dear ImGui.

For Bluetooth, you need to implement `IBluetoothConnector` for your desired platform.

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