Skip to content

Commit

Permalink
Pause game when minimised on Windows
Browse files Browse the repository at this point in the history
  • Loading branch information
PlutonicOverkill committed Jul 20, 2017
1 parent 7f63451 commit 5049fe4
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions components/sdlutil/sdlinputwrapper.cpp
Expand Up @@ -221,10 +221,12 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr<osgViewer::Viewer> v
case SDL_WINDOWEVENT_CLOSE:
break;
case SDL_WINDOWEVENT_SHOWN:
case SDL_WINDOWEVENT_RESTORED:
if (mWindowListener)
mWindowListener->windowVisibilityChange(true);
break;
case SDL_WINDOWEVENT_HIDDEN:
case SDL_WINDOWEVENT_MINIMIZED:
if (mWindowListener)
mWindowListener->windowVisibilityChange(false);
break;
Expand Down

0 comments on commit 5049fe4

Please sign in to comment.