This repository has been archived by the owner. It is now read-only.

Ensure default spawn isn't in middle of an ocean #3201

Open
markkrueg opened this Issue Jun 19, 2015 · 2 comments

Comments

Projects
None yet
3 participants
@markkrueg
Contributor

markkrueg commented Jun 19, 2015

Sometimes default spawn will end up in the middle of an ocean biome. It wasn't so bad when this happened with lakes; but this is a bit more of a "death trap" with larger oceans so should probably be tested for. Default spawns should probably always be not water

:-)

@msjyoo

This comment has been minimized.

Show comment
Hide comment
@msjyoo

msjyoo Jul 10, 2015

Member

I fail to see how this is a bug. Does Vanila MCPE have a restriction on spawn locations like this one?

But this could also be implemented as a PocketMine.yml option

Member

msjyoo commented Jul 10, 2015

I fail to see how this is a bug. Does Vanila MCPE have a restriction on spawn locations like this one?

But this could also be implemented as a PocketMine.yml option

@msjyoo msjyoo added the C: Gameplay label Jul 10, 2015

@dktapps

This comment has been minimized.

Show comment
Hide comment
@dktapps

dktapps Dec 31, 2017

Member

This is certainly a death trap when the HELL generator is used (spawning in a lava lake is definitely not okay!)

Member

dktapps commented Dec 31, 2017

This is certainly a death trap when the HELL generator is used (spawning in a lava lake is definitely not okay!)

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.