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Releases: Podshot/MCEdit-Unified-Preview

MCEdit-Unified 1.6.0.27-testing

16 Mar 12:01
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: cb8ad40eaeb8075b39687f6f3ba967707160f007

Changelog

  • Fixed an IndexError when using the Brush Tool
  • Waypoints are no longer rebellious and listen to the users settings when the session.lock file is lost by MCEdit

MCEdit-Unified 1.6.0.26-testing

09 Mar 12:02
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: 219e8cf89905cd119f8fac1fdbc999a1b3646122

MCEdit-Unified 1.6.0.25-testing

02 Mar 12:02
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: 3d28f0318c608000b86c014bfa3a99d4b0ce8350

Changelog

  • Bedrock/Pocket Edition block definitions and textures have been updated (#905)
  • Fixed issues with now-outdated URLs in the update checker and mcver updater
  • Errors that occur while parsing resource packs are now caught and reported instead of causing a crash

MCEdit-Unified 1.6.0.24-testing

23 Feb 12:01
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: 87801cacde49cd7f2246d24d84473c41d9ef1b14

Changelog

  • Nothing new has been added or changed

MCEdit-Unified 1.6.0.23-testing

16 Feb 12:03
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Pre-release

This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: 87801cacde49cd7f2246d24d84473c41d9ef1b14

Changelog

  • Internal changes made to FTP server support, only should affect those running from source

MCEdit-Unified 1.6.0.22-testing

09 Feb 12:01
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Built on commit: 92ca004c188e093743629d9baca81dcd35612d31

Changelog

  • Fixed a bug with Bedrock Edition worlds
  • Schematics now work a little better when being imported into Bedrock worlds
  • Added a possible fix for Unicode paths
    • This fix might be preventing loading of Bedrock worlds on some systems, we're currently investigating

MCEdit-Unified 1.6.0.21-testing

02 Feb 12:01
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Pre-release

This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Changelog

  • Improved version determination
  • Updated Pocket Edition/Bedrock block definitions
  • The Fill & Replace tool no longer goes overboard and tries to make everything a Tile Entity

Built on commit: 8690fbc1e64ce447015b8a8f3302d085f23b2c5a

MCEdit-Unified 1.6.0.20-testing

26 Jan 12:02
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Changelog

  • NumPy and Pillow requirements have been updated to more recent versions
  • When creating TileEntities, the 'id' NBT tag is now hip and uses the 'minecraft:' format (Issue #897)

Built on commit: 37e3c1c9cbc9eb8d44e5a7babb652910f09240c8

MCEdit-Unified 1.6.0.19-testing

19 Jan 12:02
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Changelog

  • The executable now longer tries to unpack it's binaries into a temporary folder and instead uses its binary friends in the directory it resides in
  • After leeching off of gameVersion for long enough, the gamePlatform property got scolded and now goes off and finds it's own data independently

Built on commit: 98f08158bd1657a508fc690e4f20aa217acfed71

MCEdit-Unified 1.6.0.18-testing

12 Jan 12:02
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This is a testing build!

Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.

Changelog

  • Internal compiler changes where made, so some things might be broken, or not.
  • Added directories.getDataFileSaveable() to allow for saving data files in the directory where the executable is located in.

Built on commit: 187703223abf58e0931ff2af336be7dcd6ea70ea