Releases: Podshot/MCEdit-Unified-Preview
Releases · Podshot/MCEdit-Unified-Preview
MCEdit-Unified 1.6.0.27-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: cb8ad40eaeb8075b39687f6f3ba967707160f007
Changelog
- Fixed an IndexError when using the Brush Tool
- Waypoints are no longer rebellious and listen to the users settings when the session.lock file is lost by MCEdit
MCEdit-Unified 1.6.0.26-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: 219e8cf89905cd119f8fac1fdbc999a1b3646122
MCEdit-Unified 1.6.0.25-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: 3d28f0318c608000b86c014bfa3a99d4b0ce8350
Changelog
- Bedrock/Pocket Edition block definitions and textures have been updated (#905)
- Fixed issues with now-outdated URLs in the update checker and mcver updater
- Errors that occur while parsing resource packs are now caught and reported instead of causing a crash
MCEdit-Unified 1.6.0.24-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: 87801cacde49cd7f2246d24d84473c41d9ef1b14
Changelog
- Nothing new has been added or changed
MCEdit-Unified 1.6.0.23-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: 87801cacde49cd7f2246d24d84473c41d9ef1b14
Changelog
- Internal changes made to FTP server support, only should affect those running from source
MCEdit-Unified 1.6.0.22-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Built on commit: 92ca004c188e093743629d9baca81dcd35612d31
Changelog
- Fixed a bug with Bedrock Edition worlds
- Schematics now work a little better when being imported into Bedrock worlds
- Added a possible fix for Unicode paths
- This fix might be preventing loading of Bedrock worlds on some systems, we're currently investigating
MCEdit-Unified 1.6.0.21-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Changelog
- Improved version determination
- Updated Pocket Edition/Bedrock block definitions
- The Fill & Replace tool no longer goes overboard and tries to make everything a Tile Entity
Built on commit: 8690fbc1e64ce447015b8a8f3302d085f23b2c5a
MCEdit-Unified 1.6.0.20-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Changelog
- NumPy and Pillow requirements have been updated to more recent versions
- When creating TileEntities, the 'id' NBT tag is now hip and uses the 'minecraft:' format (Issue #897)
Built on commit: 37e3c1c9cbc9eb8d44e5a7babb652910f09240c8
MCEdit-Unified 1.6.0.19-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Changelog
- The executable now longer tries to unpack it's binaries into a temporary folder and instead uses its binary friends in the directory it resides in
- After leeching off of gameVersion for long enough, the gamePlatform property got scolded and now goes off and finds it's own data independently
Built on commit: 98f08158bd1657a508fc690e4f20aa217acfed71
MCEdit-Unified 1.6.0.18-testing
This is a testing build!
Use precautions, backup all data, do not use unless you know what you are doing. Read the Warning and FAQ page before downloading.
Changelog
- Internal compiler changes where made, so some things might be broken, or not.
- Added directories.getDataFileSaveable() to allow for saving data files in the directory where the executable is located in.
Built on commit: 187703223abf58e0931ff2af336be7dcd6ea70ea