Polaris - A version of Spacestation13, forked from Baystation12.
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.github Made ./github Feb 19, 2016
SQL Merge remote-tracking branch 'remotes/git-svn' r4920 into bs12_with_t… Oct 20, 2012
bot Revert "Revert "Bay update."" Feb 7, 2016
code Merge pull request #5505 from Atermonera/optimize_supply Aug 17, 2018
config Replaces Skrell namegen (#5453) Jul 30, 2018
html Mechoid's a butt Aug 9, 2018
icons Adds new job/department specific teshari clothing to the loadout (#5481) Aug 10, 2018
ingame_manuals Implements github suggestions May 23, 2015
interface May or may not make movement seem smoother Aug 12, 2018
lib Merge branch 'master' into dev Mar 8, 2014
maps Merge pull request #5468 from Anewbe/is_tool Aug 8, 2018
nano Optimizes supply UI Aug 16, 2018
scripts Another tiny change to IRC nudge. Aug 6, 2013
sound Ambience Refactor (#5476) Aug 6, 2018
tools Adds some instructions on How to update the changelogs Apr 17, 2017
.gitattributes Automatic DMI merge stuff Nov 26, 2014
.gitconfig Fixes the .gitconfig, or doesn't Dec 2, 2017
.gitignore Un'fixing' DB and restoring global.dm Aug 20, 2015
.travis.yml Travis update for tag testing Apr 18, 2018
COPYING Update COPYING Apr 6, 2015
LICENSE-AGPL3.txt Changes Baystation12 to now be licensed under AGPL. Jan 5, 2015
LICENSE-GPL3.txt clear up licensing situation Jan 6, 2015
README.md Add Discord link to README.md Apr 18, 2018
install-byond.sh Attempts to utilize Travis' new container-based infrastructure. Jul 10, 2015
libmysql.dll Added libmysql.dll, a required file many lack to get the MySQL functi… Sep 1, 2010
polaris.dme Merge pull request #5496 from Anewbe/supermatter_grenade Aug 16, 2018



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Polaris is a fork of the Baystation12 code branch for the game Spacestation13.


The code for Polaris is licensed under the GNU Affero General Public License version 3, which can be found in full in LICENSE-AGPL3.txt.

Code with a git authorship date prior to 1420675200 +0000 (2015/01/08 00:00) are licensed under the GNU General Public License version 3, which can be found in full in LICENSE-GPL3.txt.

All code whose authorship dates are not prior to 1420675200 +0000 is assumed to be licensed under AGPL v3, if you wish to license under GPL v3 please make this clear in the commit message and any added files.

If you wish to develop and host this codebase in a closed source manner you may use all code prior to 1420675200 +0000, which is licensed under GPL v3. The major change here is that if you host a server using any code licensed under AGPLv3 you are required to provide full source code for your servers users as well including addons and modifications you have made.

See here for more information.

All assets including icons and sound are under a CC BY-SA 3.0 license unless otherwise indicated.


The simplest way to obtain the code is using the github .zip feature.

Click here to get the latest code as a .zip file, then unzip it to wherever you want.

The more complicated and easier to update method is using git. You'll need to download git or some client from here. When that's installed, right click in any folder and click on "Git Bash". When that opens, type in:

git clone https://github.com/PolarisSS13/Polaris.git

(hint: hold down ctrl and press insert to paste into git bash)

This will take a while to download, but it provides an easier method for updating.

Once the repository is in place, run this command:

cd Polaris
git update-index --assume-unchanged polaris.int

Now git will ignore changes to the file polaris.int.


First-time installation should be fairly straightforward. First, you'll need BYOND installed. You can get it from here.

This is a sourcecode-only release, so the next step is to compile the server files. Open polaris.dme by double-clicking it, open the Build menu, and click compile. This'll take a little while, and if everything's done right you'll get a message like this:

saving polaris.dmb (DEBUG mode)

polaris.dmb - 0 errors, 0 warnings

If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC.

Once that's done, open up the config folder. You'll want to edit config.txt to set the probabilities for different gamemodes in Secret and to set your server location so that all your players don't get disconnected at the end of each round. It's recommended you don't turn on the gamemodes with probability 0, as they have various issues and aren't currently being tested, so they may have unknown and bizarre bugs.

You'll also want to edit admins.txt to remove the default admins and add your own. "Game Master" is the highest level of access, and the other recommended admin levels for now are "Game Admin" and "Moderator". The format is:

byondkey - Rank

where the BYOND key must be in lowercase and the admin rank must be properly capitalised. There are a bunch more admin ranks, but these two should be enough for most servers, assuming you have trustworthy admins.

Finally, to start the server, run Dream Daemon and enter the path to your compiled polaris.dmb file. Make sure to set the port to the one you specified in the config.txt, and set the Security box to 'Trusted'. Then press GO and the server should start up and be ready to join.


To update an existing installation, first back up your /config and /data folders as these store your server configuration, player preferences and banlist.

If you used the zip method, you'll need to download the zip file again and unzip it somewhere else, and then copy the /config and /data folders over.

If you used the git method, you simply need to type this in to git bash:

git pull

When this completes, copy over your /data and /config folders again, just in case.

When you have done this, you'll need to recompile the code, but then it should work fine.


For a basic setup, simply copy every file from config/example to config.

SQL Setup

The SQL backend for the library and stats tracking requires a MySQL server. Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/tgstation_schema.sql. More detailed setup instructions arecoming soon, for now ask in our IRC channel.

IRC Bot Setup

Included in the repo is an IRC bot capable of relaying adminhelps to a specified IRC channel/server (thanks to Skibiliano). Instructions for bot setup are included in the /bot/ folder along with the bot/relay script itself.